Timberwolves fall in overtime after Edwards’ potential winner in regulation won’t fall

How it didn’t drop is beyond Anthony Edwards … and physics.

In the closing seconds of a tie game between the Timberwolves and Pacers, Minnesota elected to have the rookie run a pick-and-roll with Karl-Anthony Towns. The Pacers switched the screen, leaving Edwards matched up with Indiana center Myles Turner.

Advantage Edwards.

The rookie created enough separation to get off a look at a straight-on 3-pointer. The ball rattled, and rattled and rattled. And then it popped out. Somehow, it popped out.

That was the story of the night for Edwards, who went 3 for 15 from the field and 0 for 4 on 3-pointers.

Indiana went on to beat the Timberwolves 134-128 in overtime. Minnesota trailed by three with 30 seconds to go, but Malik Beasley turned the ball over, and Malcolm Brogdon drained a triple on the other end to essentially ice the game.

Domantas Sabonis starred for the Pacers, finishing with a triple-double of 36 points, 17 rebounds and 10 assists. Brogdon had 32 points, nine rebounds and seven assists.

Before the extra session, it looked like another fourth-quarter catastrophe Wednesday night at Target Center.

Minnesota turned a double-digit lead into five-point deficit all within the same final frame. The offense was stagnant.

Then it woke up.

After the Wolves were stifled by Indiana’s zone defense for much of the quarter, Ryan Saunders inserted Jaden McDaniels into the lineup for Jarred Vanderbilt, giving the Timberwolves another shooter they desperately needed.

That opened up the offense, and away the Timberwolves went.

Minnesota scored on eight straight possessions, including nine points from Karl-Anthony Towns a night after he didn’t get a shot in the fourth quarter in a loss to the Lakers.

But Indiana made enough plays late to tie the game with 11 seconds to play on a pair of Sabonis free throws, and the game went to overtime after Edwards’ shot wouldn’t fall.

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